Greetings. My current setup is Cocos Creator 2.1 with Python 2.7. My game is written in Typescript.
I followed the adMob tutorial and I have setup AndroidManifest.xml, strings.xml and google_app_id. In my code, I wrote the following:
const config = new gpg.PlatformConfiguration();
But when I debug using the simulator of CocosCreator, the gpg namespace is undefined. Am I missing something? Please any help would be greatly appreciated.
SDKBox only work on mobile platform, can not work with simulator of CocosCreator.
Please login to submit your question.