Greetings. My current setup is Cocos Creator 2.1 with Python 2.7. My game is written in Typescript.

I followed the adMob tutorial and I have setup AndroidManifest.xml, strings.xml and google_app_id. In my code, I wrote the following:

const config = new gpg.PlatformConfiguration();

But when I debug using the simulator of CocosCreator, the gpg namespace is undefined. Am I missing something? Please any help would be greatly appreciated.

василий квасенко answered

    Best answer


    SDKBox only work on mobile platform, can not work with simulator of CocosCreator.

    yinjimmy selected as best answer

      I did it without seeing any errors, geometry dash

      Heroes Clicker answered

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